![]() ![]() This kind of detail bodes pretty well for how Metal Gear Solid V: The Phantom Pain might look on PC, too. Notice how you get some reflective foreground surfaces in this one. Good to see JJ Abrams getting freelance work designing videogame lights.Īs well as the alarming amounts of lens flare, the PC version clearly has much improved levels of detail and superior draw distance (look at the way some distant objects show up in the PC one, and how a bunch of foreground foliage appears.) ![]()
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